package away3d.core.partition


import away3d.core.traverse.PartitionTraverser ;
import away3d.entities.Entity ;



class QuadTree extends Partition3D
{
    
    public function QuadTree( maxDepth : Int, size : Float, ?height : Float = 1000000 )
    {
        
        super( new QuadTreeNode( maxDepth, size, height ) ) ;
        
    }
    
    
}